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A Case Study in Increasing Empathy towards Deaf People Using the Role-Playing Game "Sign"
Clynes, P., 2024, In: Japanese Journal of Analog Role-Playing Game Studies.研究成果: ジャーナルへの寄稿 › 学術原著論文 › 査読
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Digital Flashcards for Autonomous Learning: How acceptable are they among Japanese high school students?
Clynes, P., 1月 2024, Papers from the Lancaster University Postgraduate Conference in Linguistics & Language Teaching 2021.研究成果: 書籍の章/レポート/Proceedings › 会議への寄与 › 査読
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An Exploration of the Appeal of the Cosmic Horror Series of Gamebooks for Call of Cthulhu TRPG
Clynes, P., 11月 2023, In: Japanese Journal of Analog Role-Playing Game Studies. 4研究成果: ジャーナルへの寄稿 › 学術原著論文 › 査読
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An Exploratory Study on the Use of Conversation Management Strategies by 4 Future Japanese Teachers of English when Communicating with an L1 English Speaker
Dylan, J. & Clynes, P., 2022, In: 福井大学教育・人文社会系部門紀要(人文科学). 6, p. 23-51研究成果: ジャーナルへの寄稿 › 学術原著論文
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Developing an Immersive Role-playing Game (RPG) to improve Japanese Students' English Communication and Cultural Awareness
Clynes, P. (発表者), 6月 2022.研究成果: 学会発表・口頭発表 › 論文 › 査読
年別の研究成果